Whole Network Most Recent TOP10 Device Evolution Mobile Content Mobile Marketing News

 

Research Reveals Mobile Game Use Trends

Filed in archive Mobile Games by tom on May 03, 2006

Research Reveals Mobile Game Use Trends
Research firm M:Metrics has released the results of a wide ranging survey into mobile game playing and downloading habits amongst Americans and Europeans. The results list pricing, choice and lack of interest as the primary reasons mobile phone users did not purchase another game (after an initial play or purchase).
M:Metrics found that 4.2 percent of U.K., 2.5 percent of German and 2.7 percent of U.S. mobile subscribers downloaded a game in Marchlinks, a figure that has remained relatively constant month over month across all geographies. The firm's findings suggest that games purchases are directly tied to handset purchases, and fluctuate in relation to the device sales cycle. A significant portion-as much as 30 percent-of those who downloaded games in the month were first-time game downloaders. The rate at which new subscribers are being drawn into the market is relatively low, with between 0.5 percent and 0.8 percent of mobile subscribers downloading their first mobile game in the month. The level of repeat purchase is between 20 percent and 30 percent of the universe of downloaded games players.

"This data shows that operators must do a better job at converting those that played a mobile game into a player of downloaded games," said Seamus McAteer, chief product architect and senior analyst, M:Metrics. "There is no shortage of new titles being launched on operator portals, many offering innovative game play and superior production value, but these do not appear to be resonating with consumers. Subscribers that had played a downloaded title cite the pricing, lack of interest and selection as reasons they did not purchase another title in the month of March."
The research also shows that during March 2006, almost 23% of German subscribers, 32% of UK subscribers and just over 24% of US subscribers played a mobile game.


Advertisement


Permalink: Research Reveals Mobile Game Use Trends
Tags: mobile  game 

Trackback: http://www.creative-weblogging.com/cgi-bin/mt-tb.pl/21301



Advertisement


Advertisement


CW ToolbarInstall
RSSrss   | See all blog subscribe options
Googlegoogle   |   What is RSS?
Yahoo!yahoo
AddthisAddThis Feed Button
BloglinesBloglines
Newsletter
Advertisement - Book yours here.

Use our search feature to look for other interesting posts

Just this blog Whole network
 
Advertisement
Book yours here.



  • Testimonials

  • 'Great analysis...'

    'revenue, schmevenue -- where's the app, i'm ready to play :-)'

    'Your site is unique and helps make my life easier when trying to find news on mobile phones.'
  • Other blogs in the same channel in the Creative Weblogging Network







 
Tagcloud: 3G Analysis Announcements Art Bling Blogging Carnival of the Capitalists Concepts Design Device Evolution E-mail Events Forecasts Forum Fun Links Location Based Services Media Mobile Commerce Mobile Community Mobile Content Mobile Culture Mobile Games Mobile Internet Mobile Marketing Mobile Society Mobile Technologies New Applications New Launches News Operators Personal Portable Devices Privacy and Security Retailing Rumours Sponsored Posts Survey VoIP Wireless Access